SD2SNES Cartridge
me:
I'm just a student that likes to learn and have some suffering fun when learning new languages, I make weird projects which usually get rejected for the large budget or how dangerous it is ;-;. I like pasta, it's delicious and I'm running out of info about myself...
This project is actually quite known at the flash cartridge enthusiasts for the SNES, it's amazing, it was started by the one and only ikari_01 and ended up with some amazing source code from some contributors. the source code and all can be found on the GitHub page.
The cartridge is based on an FPGA from Xilinx, it's the heart of the "replicated" chips, it would let you run almost any chip that was used in the SNES games. It has an ARM bootloader and the SuperCIC accompanying them, and some nice audio chips for listening to that beautiful (number)-bits music.
Honestly the code is a lot and I'm sure it's hard to pull it but with some years of work (more than 10 years) it was done.
How to compile it and putting it into the chips it is actually included at the src/README.md, which is helpful (imagining compiling code that you dont even know anything about ;-;), the bootloader takes most of the work from you which is nice.
You can check that the PCB is not the GREATEST thing you will ever see but its quite well-done, and it doesn't break the SNES like some other flash cartridges.
I'm just making the PCB for some source code modifications and see if I can optimize it in any way, honestly I'm quite scared of it, but I already got the materials, and if I don't do anything I'm gonna get quite sad about this page.
PCBWay is something new for me, I have very little experience on ordering PCBs, I have mostly done mine hand-made and the ones in here are quite amazing, something that if i ever get to that level would be amazed at.
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