W08640ASY532_Snes 1L5B-20
This is a reproduction of the SA-1 SNES cartridge pcb 1L5B-20 that uses the 27c322 eprom.
PCB is 102.1mm x 70.2mm x 1.2mm thick
This pcb design originated by ARTHRIMUS but when I had these made, I found some serious design flaws. Correcting design flaws is difficult when you don't have an original schematic to use, so repairing the flaws in Gerber flims was my only choice. Since this pcb design is no longer ARTHRIMUS's and it's not my (RetroCircuits) design either, I decided to remove his name from the silk and just have it blank.
This pcb requires the SA-1 accelerator chip by Nintendo. The 1L3B boards aren't very useful for hacks and other fan creations. The best was to build one of these is to use a donor pcb and just transfer the parts over.
However, the 1L3B-xx donors use 64k sram which will NOT natively mount physically or electrically to this pcb which is meant for 256k upto 1mbit srams. You should use a VERY low power sram like the Alliance AS6C1008
The resistors and capacitors are:
All packages are 0603
R2 500K
R6 220 ohm
R5 1.5k
R1 1k
R3 1k
There are other exposed copper pads. Do not populate them.
C12 33pF
C15 33pF ( I consider this one optional since not all OEM SA1 pcb's have this)
C1 was an electrolytic capacitor. I chose to mount a SMT ceramic cap instead of the electrolytic. package type either 0805 or 1206 recommended
C3, C8, C7, C5, C10, C11, C4, C6, C9, C2 are all .01uF caps. I think it's safe to substitue with .1uF if desired.
C13, C14 are not populated
Note:It will take great skill to remove and re-solder the SA1 chip and other components. This is not for a novice.
We accept no responsibility for your success or failure.
The SA1 pcb doesn't use the standard SNES shell. Reproduction shells can be purchased at Mortoffgames.com as well as other retro parts.
W08640ASY532_Snes 1L5B-20
*PCBWay community is a sharing platform. We are not responsible for any design issues and parameter issues (board thickness, surface finish, etc.) you choose.

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It may work technically, but it has a major ground problem. You should be able to patch the ground issue (hairline disconnected). Seems like there was another minor problem also…. I don’t remember. The tiny trace of ground that is there isn’t enough to power the board….not reliably. I would expect brown outs or glitches. I fixed those issues in the gerber films because I didn’t have a working schematic to work with.
Thank you, I'lll give it a go.
Hi, I just mean the half size of your minimum recommended SRAM, your recommendation being 256Kb - 1Mb, the Sony SRAM I'm using is 128Kb and is pinout and footprint correct. As far as the Gradius 3 SA1 CPU rework goes, it uses the 128Kb SRAM for in game action and for save back-up of the high scores, which is pretty cool. Thanks heaps for the reply mate, I appreciate it greatly, I may reach out again, only if you don't mind of course, thanks again. Stephen